But as lockdown began, it became clear that development of Black Ops Cold War was about to become significantly more difficult. Development had been going well, and the game was on-course for the classic Call of Duty November release window. Before quarantine measures were enforced, the studio had been working on the game for months it had started production on the majority of the main missions, and had begun to lay the creative foundations for the side missions. Naturally, this means the 1980s-set single player campaign is a massive deal for the team working on it, and COVID-19 threatened their first time in the spotlight. Black Ops Cold War is the first Call of Duty game that Raven Software has been a lead developer on the company has traditionally been a support studio for the series. This is the inside story of how a triple-A video game was made from home during a pandemic. And on November 13, Call of Duty: Black Ops Cold War released, exactly on schedule. Detailed plans turned into smart solutions, and work on Black Ops Cold War continued, despite the whole team being miles apart. But against the odds, Raven ensured that the project didn’t slip into disaster.
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